Sonic SVM brings Tap-to-Earn Gaming to TikTok

Sonic SVM brings Tap-to-Earn Gaming to TikTok

Reinout te Brake | 10 Oct 2024 15:12 UTC

SonicX Launches Tap-to-Earn Game on TikTok

Tap-to-earn swept the Crypto Gaming world this summer, with Telegram-based mini apps capturing the attention of over 300 million players. However, a Solana-based project has now entered the arena with SonicX, a tap-to-earn game that can be played natively inside TikTok, aiming to become the preferred crypto game on the Gen Z-favorite social media platform.

Sonic SVM, a layer-2 gaming Chain on Solana, is set to team up with content creators and launch ads on TikTok that will direct players to the SonicX game within the TikTok platform. Similar to mini apps on Telegram, TikTok allows users to open webpages within its native browser, enabling gamers to start earning in-game points after a social login.

The gameplay of SonicX follows the tap-to-earn concept, where players tap furiously to collect rings, upgrade purchases for passive progression, invite friends, and anticipate future Token airdrops that have yet to be confirmed.

Screenshots from the SonicX tap-to-earn game. Image: Sonic SVM
Screenshots from the SonicX tap-to-earn game. Image: Sonic SVM

The game environment is reminiscent of the classic Sonic The Hedgehog series, although there is no official association with Sega.

On-Chain Transactions and User Engagement

Each tap in the game registers as an on-chain transaction, similar to the mechanics in the "tickle-to-earn" cat game Tapos on Aptos, which recorded over 115 million transactions in a day with just 63,000 players. This far surpasses Ethereum's transaction volume in the same period.

Chris Zhu, CEO and co-founder of Sonic SVM, expresses confidence in engaging a substantial user base, highlighting the potential of tapping into TikTok’s one billion monthly active users.

According to Shopify, TikTok is projected to reach 2.35 billion users by 2029, surpassing Telegram's 950 million monthly active users. Zhu sees TikTok as a promising platform for advertising due to its appeal to Gen Alpha and Gen Z users engaging in Meme coins.

Screenshots from the SonicX tap-to-earn game. Image: Sonic SVM
Screenshots from the SonicX tap-to-earn game. Image: Sonic SVM

The Future of SonicX and Sonic SVM

Sonic SVM, a Solana layer-2 network, serves as a platform for Crypto Games, hosting 67 playable titles. The decision to launch SonicX on TikTok stems from the team’s Experience working at Bytedance, TikTok's developer.

With the allure of in-game progress leading to token Rewards, SonicX anticipates introducing a Sonic token, aligning with the tap-to-earn format. The game refrains from overtly promoting token Rewards to navigate TikTok’s advertising constraints, aimed at avoiding potential issues.

Notcoin, a key player in the Telegram tap-to-earn space, made waves by launching its NOT token on The Open Network (TON) and striking a Market cap close to $3 billion as the top Crypto gaming token debut of 2024. Notcoin pivoted by collaborating with other projects, striving to morph into the "Netflix" of social, viral games.

Following a similar trajectory, SonicX targets TikTok to expand the reach of the tap-to-earn genre within the Sonic SVM ecosystem. The platform aims to leverage social tasks to engage players and offers Decentralized advertising opportunities.

SonicX on TikTok is more than just a game; it serves as a Growth strategy for Sonic SVM's broader gaming ecosystem. As every gameplay click is recorded on-chain, it not only functions as user engagement but also showcases the scalability potential of Sonic SVM.

Edited by Andrew Hayward

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